Google Blogs Alert for: online social network
Age Concern backs social networks but Ben Goldacre's blood ...|
By Charles Arthur
And into this whirlwind comes a group that can certainly offer pretty good "before", "after" and "not tried it at all" control groups on the vexed topic of online social networking: Age Concern. It thinks social networking is - well, ...
Technology: Technology blog |... - http://www.guardian.co.uk/technology/blog
» Social network concept applied to online games » Cornell Info ...|
Social network concept applied to online games. Wednesday, February 25th, 2009 2:58 am. Written by: danielatcypress. Articles:. http://www.entrepreneur.com/tradejournals/article/162470375_3.html ...
Cornell Info 2040 - Networks - http://expertvoices.nsdl.org/cornell-info204/
The Ed Techie: Social networks will make us scared of kittens|
After Baroness Greenfield's analysis of how social networks are damaging the very brain stuff of teenagers, there more bad news for social network fans with some research just in. With teenagers spending an average... ... It could be that by living online instead of with pets will make mankind allergic to the modern world. It will lead to the end of the world. Even if this isn't true, a generation of children scared of kittens would be damage enough.' ...
The Ed Techie - http://nogoodreason.typepad.co.uk/no_good_reason/
WROTE » Should you be friends|
This is a very interesting area since it brings into question the concept of “friendship” both in the on and offline varieties (but the focus here is online). It is also interesting to see how social networking affects the areas or ...
WROTE - http://www.digital-rights.net/
SpeakerRate: an online community for reviewing and rating speakers ...|
By Rob Cottingham
Creating widgets to add to an event's site or a speaker's social network profile. (A LinkedIn application seems like a natural step.) Selling paid profiles for speakers, with more detail, rich media and customization. ...
Social Signal - http://www.socialsignal.com/
Bad Science » “Facebook causes cancer”|
This isn’t the first time that online social networks in science have been confused with face to face ones: http://medicaleducator.co.uk/social-network-research-and-no-mention-of-facebook-twitter-et-al.html ...
Bad Science - http://www.badscience.net/
Are social networking sites really infantilising our teenagers ...|
By Chris Davies
... to take responsibility for their lives online. There are some strange things being said at the moment about the mind-warping dangers of young people using the internet too much, especially for social networking purposes. ... They often play interactive online games in which the communication with other players is far more important than the details of narrative. It is far from obvious that these are negative experiences. Alongside such activities, youngsters are using ...
Education: Mortarboard blog |... - http://www.guardian.co.uk/education/mortarboard
Analyst: Casual Gaming to Top $1 Billion by 2013 | Edge Online|
By Rob Crossley
Sikes says that “a persistent identity and integration with social network sites” will allow casual game companies to maintain their core audience and broden their appeal. “As companies try to capture subscriber dollars, these offerings ...
Edge Online - Interactive Entertainme... - http://www.edge-online.com/
B2B & Social Marketing: Discovering Its Hidden Value|
By Michelle Stern
Beyond its use to gain more influence with current customers and reach new ones, social marketing also offers marketers the opportunity to monitor online chatter so you can hear what your prospects and customers are saying. ... Lastly, leveraging social marketing as a research tool can also help you get a leg up on the competition. When monitoring the social networking sites, you’ll not only hear what customers have to say about your company, but you’ll also find out ...
searchengineland.com - http://searchengineland.com/
MediaPost Publications Parks: Casual Gaming Revenue To Top $1 ...|
By Laurie Sullivan
They can increase their user base fairly quickly because many are free to play and have social or network community features. Massively multiplayer online role-playing games (MMORPGs), casual games, online console gaming, ...
MediaPost | Online Media News - http://www.mediapost.com/publications/
Tuenti Most Popular Social Networking Site in Spain|
Of the 282.7 million European Internet users age 15 and over who went online via a home or work computer in December 2008, 211 million visited a social networking site – a reach of 74.6 percent and a growth of 13.7 percentage points ...
comScore - http://www.comscore.com/
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